TOPOLOGY LOOP TOOL
A Maya topology spacing tool that evens out selected loop lines while preserving the surface, useful for character and hard-surface cleanup.
3D Character Artist / Maya Tools / Game Art
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A portfolio hub for AAA character production, real-time hair, Maya plug-ins, personal games, tutorials, and creative technology notes.
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A Maya topology spacing tool that evens out selected loop lines while preserving the surface, useful for character and hard-surface cleanup.
A one-click UV straightening utility for pipe-like assets, turning distorted tube UVs into cleaner grid layouts.
A Maya Python tool for feather and hair-card workflows, ideal for documenting game character grooming pipelines.
A batch renaming utility for organizing Maya scene nodes and keeping production assets clean.
Paid Plug-in
A Maya loop spacing tool for evening out selected topology lines while preserving the original surface shape.
English and French visitors can buy through ArtStation; Chinese visitors can buy through Xianyu and receive the Baidu Netdisk link after payment.
Paid Plug-in
A Maya Python script for feather and hair-card styling. English visitors buy through ArtStation; Chinese visitors can switch language for Xianyu.
English and French visitors can buy through ArtStation; Chinese visitors can buy through Xianyu and receive the Baidu Netdisk link after payment.
Paid Plug-in
Turn tube-like UV shells into clean rectangular grids in one click for pipes, cables, cloth strips, and hard-surface assets.
English and French visitors can buy through ArtStation; Chinese visitors can buy through Xianyu and receive the Baidu Netdisk link after payment.
Paid Plug-in
A compact Maya utility for batch renaming scene nodes with prefixes, suffixes, numbering, and keyword cleanup.
English and French visitors can buy through ArtStation; Chinese visitors can buy through Xianyu and receive the Baidu Netdisk link after payment.
Professional Profile
Realistic character assets, ZBrush sculpting, real-time hair and hair cards, Unreal Engine production, and collaboration with animation and technical art teams.
Game Projects
Shipped production work, game-ready character studies, and personal Astrocade prototypes built around fast playable ideas.
Selected ArtStation Work
Character Art / Hair / Outfit / Creature
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